The Elder Scrolls IV: Oblivion Remastered

Sprint from Oblivion gate to gate, climb guild ranks, and level skills by using them — the 2006 RPG, quirks preserved.

Last reviewed: August 5, 2026 Patched 1y ago
Released Apr 2025 Singleplayer / Atmospheric / First-Person

Shivering Isles and the Daedric questlines hold up 20 years on — but a stutter-riddled UE5 port and a year of dev silence make this one to wait for on sale.

8.2 /10
Strong

For you if

  • You want vanilla Oblivion with a fresh coat of paint, not a remake
  • You're okay modding to fix performance and glitches
  • You loved the original's quests and can overlook technical warts

Not for you if

  • You demand flawless performance at launch from your remasters
  • You expect Bethesda to patch bugs post-release — they're silent here
  • You prefer gameplay overhauls, not just visual upgrades
What players love

The quest design and world charm hold up over 100 hours — the Shivering Isles and Daedric questlines are what veterans replay.

What frustrates them

The stutter and crash-riddled UE5 port is the wall long-time players hit, made worse by a year of silence from the devs.

See the reviews behind this →

Latest patch

Patched 1 years ago

The Elder Scrolls IV: Oblivion Remastered - Update 1.2

Media

What critics say

  1. 84/100PC Gamer
    A beautiful remaster of a great game that leaves some very old, obvious issues untouched
    Kerry Brunskill Read review →
  2. 8/10IGN
    a fantastic modernization of an iconic open-world RPG, even if it maintains some jank and rough edges
  3. 8/10GameSpot
    comfortably toes the line between a remake and remaster
    Jake Dekker Read review →

Before You Play

Refreshed monthly
What's the best build for new Oblivion Remastered players?

For a forgiving first playthrough, run a Spellsword: Breton race + The Lord birthsign stacks to 65% magic resistance at level 1, paired with Major skills in Blade, Block, Heavy Armor, Restoration, and Destruction. Pump Strength, Endurance, and Willpower at every level-up. Custom class is the way — Oblivion's leveling system rewards specific Major skill choices, so don't pick from the preset templates. Start in the Imperial City after the tutorial and level cautiously to avoid the infamous enemy-scaling spiral.

Source: Yardbarker Build Guide

What difficulty should new Oblivion Remastered players choose?

Oblivion Remastered keeps the original's five-tier slider (Novice / Apprentice / Adept / Expert / Master). Adept (default) is forgiving for new players but trivializes mid-game; Expert jumps to a punishing 3.5× damage taken multiplier, which catches most players off-guard. The recommended approach: stay on Adept until your first major dungeon or Oblivion Gate feels too easy, then bump to Expert. You can change difficulty mid-fight without penalty, so feel free to drop down for tough encounters.

Source: TheGamer Difficulty Guide

Which side quests are easy to miss in Oblivion Remastered?

A few stand out: defeating Agronak gro-Malog (the Gray Prince) before completing the "Origin of the Gray Prince" questline locks you out of his permanent Gray Prince's Training ability and makes his Arena fight harder. In the Shivering Isles expansion, the Mania-vs-Dementia ruler choice is one-shot and decides which achievement and Ring of Lordship enchantments you get. Most main-quest-aligned content is recoverable, but Dark Brotherhood and Thieves Guild questlines have permanent failure states if you violate code-of-conduct rules mid-quest.

Source: Game8 Missables List

Do I need to play Morrowind or Skyrim before Oblivion Remastered?

No — every Elder Scrolls game tells a self-contained story in the same world, with only loose lore connections between them. Oblivion's plot stands alone (Daedric invasion, Oblivion Crisis, Septim succession), and the gameplay foundation is fully tutorialized. If you've played Skyrim and want the prequel context, Oblivion shows the political setup that leads to the Empire's fragmentation 200 years later, but it's flavor, not requirement. Newcomers can start here cold.

Source: Wikipedia

Is there content to do after the main quest in Oblivion Remastered?

An enormous amount. The main Oblivion Crisis questline is roughly 30-40 hours; the full game with all guilds (Dark Brotherhood, Thieves Guild, Fighters Guild, Mages Guild, Arena), Daedric quests, and side content runs 100-150 hours. The Shivering Isles expansion (included in the Remaster) adds ~30 more hours and is generally considered Oblivion's best content. There's no traditional New Game Plus, but the world stays fully accessible after the main credits — you can keep playing the same character indefinitely.

Source: Game Rant Hidden Quests

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