Kingdom Come: Deliverance II vs The Elder Scrolls IV: Oblivion Remastered

KCD2's 55-hour main story rewards patient roleplayers; Oblivion's 17-hour nostalgic sprint wins if your time is short.

Updated 27d ago

Kingdom Come: Deliverance II cover
Kingdom Come: Deliverance II 8.9/10 Strong

The quest writing and side characters are why people replay it at 500 hours — it deserves the medieval-RPG crown, if you can live with save limits and slow travel.

The Elder Scrolls IV: Oblivion Remastered cover
The Elder Scrolls IV: Oblivion Remastered 8.2/10 Strong

Shivering Isles and the Daedric questlines hold up 20 years on — but a stutter-riddled UE5 port and a year of dev silence make this one to wait for on sale.

By the numbers

Prices checked Sep 22; they move faster than we refresh, so confirm on the store page.

Recent-review figures are Steam's own last-30-days window, read Sep 22.

Measure Kingdom Come: Deliverance II The Elder Scrolls IV: Oblivion Remastered
Value Kingdom Come: Deliverance II wins on value
Price now $23.79 −60% · PlayerLand $31.49 −37% · Fanatical
All-time low $20.99 $28.36
Cost / hour $0.43/hr $23.79 · 55 h main story $1.81/hr $31.49 · 17 h main story
Off its low +13% low was Jul 2026 +11% low was Nov 2025
Main story 55 h 17 h
Health Kingdom Come: Deliverance II wins on player health
Steam reviews 94% 196k reviews 75% 70k reviews
Recent reviews 91% 2k votes · vs 94% lifetime 47% 354 votes · vs 75% lifetime · souring
Peak players 25,797 Aug 2026 · ↓ 12% MoM 2,940 Aug 2026 · ↑ 12% MoM
Launch peak 10% of Feb 2025 launch peak · as of Aug 2026
All-time peak 255,607 Feb 2025 140,837 May 2025 · now at 2%
Support
Last patch 3 months ago 15 months ago
Patch cadence 1 in last 90 days 0 in last 90 days
Steam Deck Platinum Platinum

Shared scale — same months across the bottom, same player-count axis up the side, so the two lines are directly comparable. A shorter line means a younger game.

Kingdom Come: Deliverance II
Feb 2025 – Aug 2026
The Elder Scrolls IV: Oblivion Remastered
May 2025 – Aug 2026

What players say

Patterns from long-haul reviewers, taken from each game's verdict. Not live sentiment — each side is dated below.

Kingdom Come: Deliverance II

Love

The writing and quest design stay unmatched to 500 hours — side characters and missions are what long-haul fans replay for.

Struggle with

Late-game save freedom and travel pacing still grate on 100-hour veterans, though the story keeps them pushing.

from our August 2026 verdict

The Elder Scrolls IV: Oblivion Remastered

Love

The quest design and world charm hold up over 100 hours — the Shivering Isles and Daedric questlines are what veterans replay.

Struggle with

The stutter and crash-riddled UE5 port is the wall long-time players hit, made worse by a year of silence from the devs.

from our August 2026 verdict

Key differences

World navigation
KCD2's slow travel and save limits demand patience, while Oblivion's fast travel and autosaves convenience you.
Oblivion's classic fast-travel system respects rushed sessions, unlike KCD2's deliberate pacing.
Combat feel
KCD2's realistic armor, polearms, and weighty simulation contrast with Oblivion's arcadey swordplay.
Oblivion's simpler, hack-and-slash combat suits casual players, not simulation enthusiasts.
Technical polish
KCD2 holds a 94% positive Steam rating and recent patches, while Oblivion's stutter-riddled port sits at 76%.
Oblivion's lack of patches and stuttering on UE5 undermine its quests' endurance.

Which one is for you?

Pick Kingdom Come: Deliverance II if

  • You have 55+ hours to invest in one story campaign
  • You love dialogue-heavy RPGs where reading matters
  • You accept save limits and slow travel for authenticity

Pick The Elder Scrolls IV: Oblivion Remastered if

  • You want a 17-hour main story done in a weekend
  • You prioritize convenience and fast travel over simulation
  • You'll mod the game to fix performance issues yourself

Bottom line

Pick KCD2 for a deep, polished medieval epic if you have time; choose Oblivion only if nostalgia outweighs its technical flaws and short runtime.

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