Avowed vs Kingdom Come: Deliverance II
Both are 2025 first-person RPGs, but only one rewards your patience with density instead of empty space.
Updated 26d ago
Dual-wielding a wand and a flintlock is genuinely great — but the open world is empty and the choices never branch, so it misses the Obsidian reactivity you came for.
The quest writing and side characters are why people replay it at 500 hours — it deserves the medieval-RPG crown, if you can live with save limits and slow travel.
By the numbers
Prices checked Sep 22; they move faster than we refresh, so confirm on the store page.
Recent-review figures are Steam's own last-30-days window, read Sep 22.
| Measure | Avowed | Kingdom Come: Deliverance II |
|---|---|---|
| Value Kingdom Come: Deliverance II wins on value | ||
| Price now | $44.99 −10% · PlayerLand | $23.79 −60% · PlayerLand |
| All-time low | $29.99 | $20.99 |
| Cost / hour | $2.23/hr $44.99 · 20 h main story | $0.43/hr $23.79 · 55 h main story |
| Off its low | +50% low was Jun 2026 | +13% low was Jul 2026 |
| Main story | 20 h | 55 h |
| Health Kingdom Come: Deliverance II wins on player health | ||
| Steam reviews | 77% 13k reviews | 94% 196k reviews |
| Recent reviews | 77% 141 votes · vs 77% lifetime | 91% 2k votes · vs 94% lifetime |
| Peak players | 1,289 Aug 2026 · ↑ 28% MoM | 25,797 Aug 2026 · ↓ 12% MoM |
| Launch peak | 7% of Feb 2025 launch peak · as of Aug 2026 | 10% of Feb 2025 launch peak · as of Aug 2026 |
| All-time peak | 19,161 Feb 2025 | 255,607 Feb 2025 |
| Support | ||
| Last patch | 6 months ago | 3 months ago |
| Patch cadence | 0 in last 90 days | 1 in last 90 days |
| Steam Deck | Gold | Platinum |
Shared scale — same months across the bottom, same player-count axis up the side, so the two lines are directly comparable. A shorter line means a younger game.
What players say
Patterns from long-haul reviewers, taken from each game's verdict. Not live sentiment — each side is dated below.
Avowed
The combat's magic toolkit — dual-wielding wands, guns, and swords with flashy spells — keeps long-haul players coming back.
The open world feels big for no reason, and choices don't matter, leaving progression gated and exploration unrewarding for many 100-hour vets.
from our August 2026 verdict
Kingdom Come: Deliverance II
The writing and quest design stay unmatched to 500 hours — side characters and missions are what long-haul fans replay for.
Late-game save freedom and travel pacing still grate on 100-hour veterans, though the story keeps them pushing.
from our August 2026 verdict
Key differences
Which one is for you?
Pick Avowed if
- You want a spellcasting power fantasy with quick, satisfying combat
- You're short on time and prefer a 20-hour RPG
- You like Pillars of Eternity lore and want a first-person tour
Pick Kingdom Come: Deliverance II if
- You love dense quest writing and characters that encourage replay
- You're ready for a 55-hour commitment with simulation-heavy combat
- You value a high review score (94% positive) over convenience
Bottom line
If your time is limited, Avowed's 20-hour campaign fits; but Kingdom Come II's 94% positive reviews and 55-hour story make it the richer choice for patient players.