Ghost of Yotei vs Marvel's Wolverine
A 40-hour revenge epic versus a 22-hour gore brawler — your patience for repeated structure decides the pick.
Updated 6d ago
A bigger, blunter sequel — combat nails the first game's feel, but the story fumbles momentum. Fans of Tsushima won't regret it.
Insomniac's gore-soaked brawler nails the berserker power fantasy — 22-hour platinums and short-story complaints are the trade-off.
By the numbers
| Measure | Ghost of Yotei | Marvel's Wolverine |
|---|---|---|
| Health | ||
| Metacritic user score | 8.1/10 3,638 ratings | 6.8/10 4,500 ratings |
What players say
Patterns from long-haul reviewers, taken from each game's verdict. Not live sentiment — each side is dated below.
Ghost of Yotei
Combat depth is the anchor; reviewers across the spectrum call the stance-switching and parry dance the high point.
Story tedium is the recurring sore spot — reviewers say the revenge tale drags and the new protagonist lacks Jin's magnetism.
from our August 2026 verdict
Marvel's Wolverine
Combat's gore and weight is the hook — players keep saying it makes you feel like Wolverine, especially indoors.
Story and pacing are the wall — repetitive combat and a predictable plot drag even fans' scores down.
from our September 2026 verdict
Key differences
Which one is for you?
Pick Ghost of Yotei if
- You mainlined Ghost of Tsushima and want more of that combat dance
- You're fine with a slower, moodier revenge arc over 40 hours
- You want DualSense haptics put to work in combat
Pick Marvel's Wolverine if
- You platinumed Marvel's Spider-Man and want a shorter Insomniac campaign
- You want gore-heavy melee that evolves with unlockable abilities
- You'll trade a 40-hour RPG scale for a 22-hour focused brawl
Bottom line
Pick Ghost of Yotei if you want a 40-hour Tsushima-style revenge arc and don't mind repeated structure; pick Wolverine if you'd rather have a tighter 22-hour brawl that skips RPG padding.