Dying Light: The Beast vs Starfield

Techland's tight 18-hour thrill ride versus Bethesda's sprawling 24-hour space sim — pick based on whether you crave horde combat or ship engineering.

Updated 21d ago

Dying Light: The Beast cover
Dying Light: The Beast 8.1/10 Strong

Punches above its $40 price tag — Crane's Beast Mode and the return to DL1's horde-dense streets make this the series' best since the original.

Starfield cover
Starfield 8.4/10 Strong

Free Lanes finally fixed the space travel — you can cruise between planets now — but the procedural planets and the weak main story are untouched.

By the numbers

Prices checked Sep 8; they move faster than we refresh, so confirm on the store page.

Recent-review figures are Steam's own last-30-days window, read Sep 8.

Measure Dying Light: The Beast Starfield
Value Dying Light: The Beast wins on value
Price now $26.76 −55% · GameBillet $35.99 −28% · Fanatical
All-time low $26.76 $34.39
Cost / hour $1.47/hr $26.76 · 18 h main story $1.51/hr $35.99 · 24 h main story
Off its low At its low low was Sep 2026 +5% low was Jul 2026
Main story 18 h 24 h
Health Dying Light: The Beast wins on player health
Steam reviews 87% 71k reviews 57% 175k reviews
Recent reviews 81% 710 votes · vs 87% lifetime · souring 62% 418 votes · vs 57% lifetime
Peak players 4,009 Aug 2026 · ↓ 13% MoM 7,154 Aug 2026 · ↓ 2% MoM
Launch peak 3% of Sep 2025 launch peak · as of Aug 2026 2% of Sep 2023 launch peak · as of Aug 2026
All-time peak 120,949 Sep 2025 330,597 Sep 2023
Support
Last patch 5 days ago 3 months ago
Patch cadence 1 in last 90 days 0 in last 90 days
Steam Deck Platinum Gold

Shared scale — same months across the bottom, same player-count axis up the side, so the two lines are directly comparable. A shorter line means a younger game.

Dying Light: The Beast
Sep 2025 – Aug 2026
Starfield
Sep 2023 – Aug 2026

What players say

Patterns from long-haul reviewers, taken from each game's verdict. Not live sentiment — each side is dated below.

Dying Light: The Beast

Love

Beast Mode's brutal strength-spree is the obvious highlight, letting Crane tear through hordes with a ferocity that feels like DL1 turned up to eleven.

Struggle with

The dodge mechanic's unreliability and forced weapon-slot swaps during cutscenes keep tripping up even veteran parkour players.

from our August 2026 verdict

Starfield

Love

Long-haul pilots credit the ship builder and the mod scene with carrying exploration well past what the vanilla planets offer.

Struggle with

Reviewers with four-figure hour counts say the handcrafted content thins out fast and repeated points of interest turn planet-scanning into filler.

from our July 2026 verdict

Key differences

World structure
The Beast is linear by design, with 18 hours of focused parkour and horde-dense streets that recall the original Dying Light.
Starfield's procedural planets and quest density require 24 hours or more, though repetition can set in before hour 30.
Combat and exploration
Crane's Beast Mode and fast-paced melee combos deliver a flow that DL2's stamina-heavy parkour lacked.
Bethesda's loot-everything, over-encumbered loop is comfort food, but space travel only works within systems, not seamless.
Player reception
Dying Light: The Beast holds an 87% positive Steam review score, indicating strong audience approval.
Starfield's 57% positive Steam reviews reflect mixed reception, despite the 8.4/10 critic verdict.

Which one is for you?

Pick Dying Light: The Beast if

  • You missed Kyle Crane's snark and want him back as the protagonist.
  • High-speed parkour and melee combos are your preferred playstyle.
  • You want a tight 18-hour arc without needing open-world freedom.

Pick Starfield if

  • Ship building is the actual draw — you'll lose hours in the module editor.
  • You're on PC and installing a dozen mods before hour one is part of the hobby.
  • Bethesda's pick-up-quest and over-encumbered loop is comfort food for you.

Bottom line

Pick Dying Light: The Beast for its focused, flow-heavy combat and strong 87% positive reception; choose Starfield only if ship engineering and mod culture matter more to you than a cohesive world.

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