Diablo IV vs Monster Hunter Wilds
One demands a permanent online connection and seasonal resets, the other eases newcomers into monster hunting — choose your grind.
Updated 11d ago
Skip the $49.99 Standard button — the $69.99 Age of Hatred Collection adds both expansions for twenty dollars more. The 2026 repairs are free either way.
Seamless zone-to-zone hunting and the Seikret beat World's moment-to-moment — but a thin roster and AMD crashes mean you should wait for a sale.
By the numbers
Prices checked Aug 7; they move faster than we refresh, so confirm on the store page.
Recent-review figures are Steam's own last-30-days window, read Aug 7.
| Measure | Diablo IV | Monster Hunter Wilds |
|---|---|---|
| Value Monster Hunter Wilds wins on value | ||
| Price now | $49.99 Blizzard | $24.99 −64% · GreenManGaming |
| All-time low | $22.49 | $24.49 |
| Cost / hour | $1.94/hr $49.99 · 26 h main story | $1.39/hr $24.99 · 18 h main story |
| Off its low | +122% low was Aug 2025 | +2% low was Jun 2026 |
| Main story | 26 h | 18 h |
| Health Diablo IV wins on player health | ||
| Steam reviews | 65% 75k reviews | 49% 327k reviews |
| Recent reviews | 68% 927 votes · vs 65% lifetime | 64% 2k votes · vs 49% lifetime · improving |
| Peak players | 42,469 Jul 2026 · ↑ 66% MoM | 37,439 Jul 2026 · ↓ 21% MoM |
| All-time peak | 63,808 May 2026 · now at 67% | 1,179,869 Mar 2025 · now at 3% |
| Support | ||
| Last patch | — | today |
| Patch cadence | — | 3 in last 90 days |
| Steam Deck | Gold | Gold |
Shared scale — same months across the bottom, same player-count axis up the side, so the two lines are directly comparable. A shorter line means a younger game.
What players say
Patterns from long-haul reviewers, taken from each game's verdict. Not live sentiment — each side is dated below.
Diablo IV
Three years of repairs finally arriving at once. Players who stayed through every season say the endgame is the best it has been.
Paying again. Skills behind an expansion paywall is the complaint that recurs most, followed by an endgame they still call grindy and unbalanced.
from our July 2026 verdict
Monster Hunter Wilds
Combat fluidity and the Seikret's seamless traversal keep 500-hour fans hooked, even as they lament the shallow roster.
PC crashes and AMD-specific instability are the persistent wall — long-time players report it spoils otherwise great hunts.
from our August 2026 verdict
Key differences
Which one is for you?
Pick Diablo IV if
- You bounced off Diablo IV's 2023 endgame and want the free 2026 fixes.
- You enjoy seasonal ARPGs with regular content resets.
- You want to play the Spiritborn, Paladin, or Warlock class from the expansion.
Pick Monster Hunter Wilds if
- You're new to Monster Hunter and want a forgiving entry point.
- You loved Monster Hunter World and want more of the same with improved combat.
- You prefer co-op play with fast cross-platform matchmaking.
Bottom line
Choose Diablo IV if you want a refined seasonal ARPG with constant updates; pick Monster Hunter Wilds if you prefer a more accessible co-op hunting grind without the online tether.