Player voice · Cyberpunk 2077
The patterns long-haul reviewers keep returning to.
What players love
Long-haul players credit Night City itself: 100-hour reviewers point to the density and the character writing as the reason they finished it twice.
Reviews behind this:
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"I absolutely love this game. I wish we could get more expansions before 2 comes out. Phantom Liberty was just shy of a masterpiece. Wish it had lasted a little longer and added more side gigs."
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"It had a rough start, but the devs stuck with it and made it into a fantastic game. The world is so rich and feels alive. You constantly come across things to do. While they can get a little rinse and repeat, you can choose to tackle them in different ways. My current playthrough I'm using cyberware"
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"Honesty one of the best games ever. I don't think anyone can never get sick of it."
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What frustrates them
Reviewers past 150 hours flag build sameness — different weapon specialisations end up playing alike, which flattens a second run.
Reviews behind this:
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"AT 182 hours, and the game no longer runs for longer than a few minutes without crashing."
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"In all honesty, I didn't like this game. I believe I wasn't in the target audience and I only finished it because it was really expensive. Don't get me wrong, I really tried to like it, but even after 130 hours of gameplay, it failed to grow on me. I didn't like story, I didn't like the characters, "
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"so much went into this game , on release it wasnt even working, waited years to finally play it, the game has some pretty cool stuff in it but the story is pretty damn short and linear , like the fact you cant side with factions or take the story into multiple different endings in a crazy way is lam"
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